Skills worth trusting.
Agent skills from Anthropic, OpenAI, skills.sh, ClawHub, SkillsMP and other reputable sources. Savant scans each one with NVIDIA SkillSpector and evaluates it live, with an LLM drafting and running test cases and Jev validating and scoring them. Workspaces import any skill into their own repositories through a reviewed pull request. Every listing on each hub is enumerated; packages are fetched, scanned and evaluated most-popular first as daily capacity allows.
spatie-laravel-php
Apply Spatie's Laravel and PHP coding standards for any task that creates, edits, reviews, refactors, or formats Laravel/PHP code or Blade templates; use for controllers, Eloquent models, routes, config, validation, migrations, tests, and related files to align with Laravel conventions and PSR-12.
text-to-speech
Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection and speed control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v3/voices endpoints, (5) Listing available TTS voices by language or gender.
memory-metadata-search
Structured metadata search for Basic Memory: query notes by custom frontmatter fields using equality, range, array, and nested filters. Use when finding notes by status, priority, confidence, or any custom YAML field rather than free-text content.
go-control-flow
Use when writing conditionals, loops, or switch statements in Go — including if with initialization, early returns, for loop forms, range, switch, type switches, and blank identifier patterns. Also use when writing a simple if/else or for loop, even if the user doesn't mention guard clauses or variable scoping. Does not cover error flow patterns (see go-error-handling).
technical-writing
Expert technical writing guidelines for creating clear, in-depth developer tutorials and documentation with practical, implementable knowledge
ui-doctor
Audit and review application UI for IDS compliance, accessibility, usability, and cognitive load. Covers component usage validation, WCAG accessibility checks, cognitive load assessment, and UX quality evaluation. Use when asked to review UI, check accessibility, assess usability, audit IDS compliance, or when the user says "review this page", "check a11y", or "is this accessible?"
ios-memgraph-analysis
Use when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture comparison with Apple CLI tools. Covers unambiguous Simulator capture, leaks/heap/vmmap/malloc_history evidence, raw artifact preservation, and same-flow verification. Use debugging-instruments for interactive Xcode Memory Graph, Instruments, generic retain-cycle inspection, or LLDB work.
stop-slop
Use when drafting or editing durable prose, including docs, UI copy, comments, commit messages, and PR or issue text. Skip ordinary chat replies.
linkfox-multimodal-recognize-image
基于多模态AI的图片识别与分析。当用户想分析、描述、从图片URL中提取信息、image recognition, image analysis, image description, image content understanding, OCR text recognition, visual Q&A时触发此技能。当用户提到图片识别、图片分析、图片描述、识别图片内容、分析产品图、从图片中读取文字、描述图片、提取视觉内容或理解照片内容时触发。当用户提供图片URL并就其视觉内容提问时,即使未明确说"图片识别",也应触发此技能。
feynman
Press a decision you just made until you can explain it to a skeptic in your own words, or surface the gap where you can't. The Feynman test aimed at a choice: understanding is cheapest to fake the moment after you decide, so a fresh critic presses for what you can't actually explain. Use right after picking an option, especially one an agent laid out without arguing for.
build-game-monster-system
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic joints and sockets, hurtboxes and attack volumes, combat animation states, enemy-runtime adapters, LODs, deterministic review fixtures, and validating that every monster follows one shared system.
memory-schema
Schema lifecycle management for Basic Memory: discover unschemaed notes, infer schemas, create and edit schema definitions, validate notes, and detect drift. Use when working with structured note types (Task, Person, Meeting, etc.) to maintain consistency across the knowledge graph.
research-summarizer
Structured research summarization agent skill for non-dev users. Handles academic papers, web articles, reports, and documentation. Extracts key findings, generates comparative analyses, and produces properly formatted citations. Use when: user wants to summarize a research paper, compare multiple sources, extract citations from documents, or create structured research briefs. Plugin for Claude Code, Codex, Gemini CLI, and OpenClaw.
game-assets
Plan games and create, edit, upgrade, animate, and prepare production-ready game assets with Meowa. Use for Game Designer research and design documents, pixel or HD sprites, consistent variants, multi-view or Spine characters, UI sheets, image and frame edits, Pindou bead art, textures, terrain tilesets, maps, video, sound effects, music, spoken dialogue (TTS or voice clone), bundled Meowa CLI execution, or final game-project deliverable validation.
build-game-map-editor
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versioned editor document from authored placements, add outliner, layer, selection, drag, snap, inspector, or camera controls, expose enemy aggro, leash, or patrol overlays, implement local draft import, export, undo, and reset, secure an editor route with IP and password sessions, or validate and release a map editor without mutating live gameplay data.
agent-performance-optimizer
Agent skill for performance-optimizer - invoke with $agent-performance-optimizer
kibana-workflows
Author, validate, test, run, and inspect Elastic Workflow YAML definitions. Use when the user wants to turn natural language into a Kibana workflow, fix workflow YAML, understand triggers or steps, or run a quick test loop against a real Kibana.
agp-9-upgrade
Upgrades, or migrates, an Android project to use Android Gradle Plugin (AGP) version 9. Do not use this skill for migrating Kotlin Multiplatform (KMP) projects.
nav-tieout
Tie an LP statement to the fund's NAV pack — recompute the LP's capital account from the NAV components and flag any line that doesn't agree. Use before LP statements are distributed.
svelte
Svelte 5 renderer for json-render that turns JSON specs into Svelte component trees. Use when working with @json-render/svelte, building Svelte UIs from JSON, creating component catalogs, or rendering AI-generated specs.
readchk
Verify the model's understanding of a user's instruction before spending non-trivial work. Use when a request is long, bundled, high-stakes, hard to undo, or has ambiguous scope or referents such as this, that, it, the other one, whatever is cleaner, or whichever order makes sense. Restate internally, cross-check against available context, proceed silently when resolved, and surface only a genuine surviving fork.
catchup
Rebuild the human's lost context on a project from live state, in plain language: what needs them, what changed, what new words mean. Use when the human returns after a gap, says they can't follow the project anymore, asks what happened or what a term means, or before deciding what to do next when their mental model is stale. Read-only; it briefs, it does not act.
react-spectrum-s2
Build UIs with React Spectrum S2 (Spectrum 2), Adobe's component library for React. Use when developers are using `@react-spectrum/s2` or need Adobe design system components. Includes React Aria Components docs as a reference for building custom components on top of unstyled primitives.
jetson-quick-start
Entry skill for Jetson / IGX BSP customization. Asks one core click-to-select setup questionnaire and passes prefilled answers to downstream setup skills.
open-graph
When the user wants to add, audit, implement, or optimize Open Graph metadata for social sharing, including og:title, og:description, og:image, og:url, Facebook previews, LinkedIn previews, or social share previews. For a full metadata lifecycle use page-metadata; for X-specific previews use twitter-cards.
agent-architecture
Agent skill for architecture - invoke with $agent-architecture
safe-action-middleware
Use when implementing middleware for next-safe-action -- authentication, authorization, logging, rate limiting, error interception, context extension, or creating standalone reusable middleware with createMiddleware() or createValidatedMiddleware(). Covers both use() (pre-validation) and useValidated() (post-validation) middleware.
ralplan
Consensus planning entrypoint that auto-gates vague ralph/autopilot/team requests before execution
memory-tasks
Task management via Basic Memory schemas: create, track, and resume structured tasks that survive context compaction. Uses BM's schema system for uniform notes queryable through the knowledge graph.
ui-mobile
Mobile UI patterns - React Native, iOS/Android, touch targets
blender-pro-workflow
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export), critique protocols, time budgets, and recovery patterns. Use whenever the user asks to "make a complete scene / hero shot / production-quality render", "what's the right order to do this", "set up a full pipeline", or has a multi-step request crossing modeling + lighting + materials + rendering. Make sure to use this skill for any request that spans multiple phases of 3D work, even if the user does not say "workflow" — also covers "make a final image of X", "produce a hero render", "professional-looking result".
review-plugin-submission
Audit a Cursor plugin for marketplace readiness. Use when validating manifests, component metadata, discovery paths, and submission quality before publishing.
inngest
Inngest expert for serverless-first background jobs, event-driven workflows, and durable execution without managing queues or workers.
chart-animation
This skill should be used when the user asks to "make a bar chart race", "turn a CSV into a video", "build an animated data visualization", "create an animated statistics video", "animate a chart/graph", "make a number counter/ticker", "animate a ranking over time", or "batch-render one chart template across many datasets". Covers data-driven keyframing, value interpolation, rank transitions, counters, pacing, annotation, and template×data batch output.
re0-plan
Open a paperthin iteration's casebook before re0-loop's first turn — seeded with real content the moment the folder exists, never an empty directory. User-invoked, paperthin-only: assumes the full skill package installed. Run when opening a new build cycle in this repo.
traffic-analysis
When the user wants to analyze website traffic sources, attribution, or dark traffic. Also use when the user mentions "traffic sources," "dark traffic," "direct traffic," "UTM parameters," "traffic attribution," "channel attribution," "attribution optimization," "channel analysis," "traffic analysis," "traffic diversification," "natural traffic benchmark," or "organic vs paid traffic." For GA4 setup, use analytics-tracking.
hairline-adopt
Use when someone has an SVG (an icon, a logo, an illustration) and wants it as a Hairline figure, or runs /hairline-adopt with a file. Reads the drawing, rebuilds its object as an isometric line figure on the engine of @lucasmarkes/hairline, and gives it a gesture that answers the pointer.
feature-flags
Use when feature flag tests fail, flags need updating, understanding @gate pragmas, debugging channel-specific test failures, or adding new flags to React.
create-hook
Create and configure git hooks with intelligent project analysis, suggestions, and automated testing
game-setup-and-config
Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config sub-objects. Triggers on: new Phaser.Game, GameConfig, game setup, renderer, pixel art, FPS.
ue-niagara-effects
Use when driving Niagara VFX from C++: spawning a system, overriding User parameters, binding data interfaces, sending gameplay data through Niagara Data Channels, pooling components or handling OnSystemFinished. Also use when the user mentions 'Niagara', 'particle system', 'VFX', 'UNiagaraComponent', 'UNiagaraFunctionLibrary', 'SpawnSystemAtLocation', 'SpawnSystemAttached', 'SetVariableFloat', 'User. parameter', 'data interface', 'ENCPoolMethod', 'sim cache', 'lightweight emitter', 'muzzle flash' or 'impact effect'. For particle materials and dynamic material instances, see ue-materials-rendering; for audio-reactive effects, see ue-audio-system.
swift-api-design-guidelines-skill
Write, review, or improve Swift APIs using Swift API Design Guidelines for naming, argument labels, documentation comments, terminology, and general conventions. Use when designing new APIs, refactoring existing interfaces, or reviewing API clarity and fluency.
data-analyst
This skill should be used when analyzing CSV datasets, handling missing values through intelligent imputation, and creating interactive dashboards to visualize data trends. Use this skill for tasks involving data quality assessment, automated missing value detection and filling, statistical analysis, and generating Plotly Dash dashboards for exploratory data analysis.
actualize
Reconcile the project's FPF state with recent repository changes
service-itsm-agentic-setup-agentforce-studio-validate
Validate the Agentforce for IT Service prerequisites for a Fulfiller or Employee agent, using the Salesforce CLI (sf). The READ-ONLY prerequisite check: it reads the Salesforce Go feature toggles behind the Agentforce for IT Service setup page (Agentforce Studio, the IT Service Fulfiller Template / IT Service Employee Template, Specialized Agent Templates for Employee) via one Connect API call, then a helper script classifies the chosen path into a READY / NOT-READY verdict. It never enables anything; when a toggle is off it hands off to agentforce-studio-configure to enable it. Use when asked to check Agentforce prerequisites, validate the org is ready for an ITSM agent, or verify Agentforce Studio is enabled. Triggers: check agentforce prerequisites, validate agentforce readiness, is my org ready for the fulfiller agent, verify agentforce studio enabled. DO NOT TRIGGER: enabling or turning on the toggles, creating the fulfiller agent (service-itsm-agentic-setup-fulfiller-agent-configure), or CMDB CRUD.
vtex-io-storefront-react
Apply when building VTEX IO storefront components under react/ for Store Framework experiences. Covers storefront component structure, css-handles, storefront context hooks, browser-safe data fetching, and how components should behave when used as theme blocks. Use for custom storefront UI, product widgets, banners, forms, or reviewing shopper-facing React code in VTEX IO apps.
sumsub-api-auth
Authenticate to the Sumsub API with an App Token + secret key (HMAC-SHA256 request signing). TRIGGER when the user asks to "call / sign / authenticate Sumsub API requests", debugs `401 Unauthorized` / signature errors against `api.sumsub.com`, or needs a working request example with `X-App-Token` / `X-App-Access-Sig` / `X-App-Access-Ts` headers. SKIP only when a more specific skill in this repo (questionnaire/level/workflow/POA-preset/generic) already covers the user's actual task — those skills sign requests the same way and only need this one for auth deep dives.
link-building
When the user wants to build backlinks, acquire links, or improve off-page SEO. Also use when the user mentions "link building," "backlinks," "off-page SEO," "link acquisition," "outreach," "guest posting," "broken link building," "link outreach," "acquire backlinks," "how to build backlinks," or "link building strategy." For profile audit, use backlink-analysis.